Open the pack of ability cards (the big cards) and take out all of the cards marked with 1 – put the rest of the cards back in the character envelope for now.Punch out the 5 “Character Tokens” from the envelope.Take out the Character Board in the envelope.Take out their Character Sheet out of the envelope.Open the big envelope with their logo on it.Open the little box with their logo on it, containing their personal miniature in it (and squee in joy now that they see what they get to play).Once a player has selected their character they must do the following (you can prepare this step if players select fighters before they get to the table): You can select between the following characters at the beginning of the game: Each player selects one of the available characters We ended up picking the Brute, the Scoundrel and the Mistweaver. I sorted the characters out before the two other players go to the table, so all they only had to do the bare minimum when they arrived. We decided to pick purely by the name of the fighter and the logo, so with very little knowledge. I asked my fellow players beforehand what character they would like. Your others players have arrived at the table and it is time to make some characters. Creating your first characters and the party Most missions will unlock more missions, making the map a sprawling host of options to pick from. You can only ever complete a mission once, but you can try it as many times as you like if you fail. You also have the one scenario available to choose from, nr. You can purchase items from the available item cards and the two decks for events are ready to go. If you have done this, you have the city ready. Both are stickers you should put on the big maps of Gloomhaven. When you start the campaign you get a new location, location 1, and the City has the “City Rule: Militaristic”.These are the items that are available to buy in the city for the first few games. Find the very big card deck of “Items”.The rest of the cards goes back into the box. Those are the Road Events available at the beginning of the game. Find the “Road Events Cards” and take the cards marked 1-30.
Those are the City Events available at the beginning of the game.
GLOOMHAVEN ENVELOPE A HOW TO
The rulebook tells you everything about the campaign, except it does not tell you how to start a campaign! But how does the town look in the beginning? How much gold does a starting character have? What characters can we pick? Yeah, I knew how a game was supposed to go, how a campaign worked and so on. Setup City+Road events and the starting items available for purchaseĪfter reading the rulebook, I was actually slightly confused on how to start the campaign. You get a lot of pictures and the rules (mostly) come in a logical order.Ģ. The rulebook for Gloomhaven is quite good in how it is laid out. I find that my retention of obscure and random rules are quite high just from one read through and a small explainer video. I am personally a fan of watching a short video and then reading the rulebook cover to cover. If you are more the reading type, just start going through the rulebook. If you want to watch some videos going over the core rules, you have a ton of options. Each person learns differently, and if you are a seasoned gamer you know the best method for you to learn the mechanics of a game. The rulebook is a thick beast, but it is actually explained very well. Get familiar with the core rules and the rulebook of Gloomhaven Just follow the steps below and you will get your first Gloomhaven campaign going in no time. Make sure to understand what decisions each player has to take before you can get the action going.Try to get familiar with the general rules.So what do you need to do to prepare for your first game of Gloomhaven? Congratulations on your sacrifice for the team! If you are reading this, I guess you are that person. Having one person at the table who know what is supposed to happen will make everything immensely easier. If you are trying to get Gloomhaven on the table for the first time with a new group, I strongly suggest one of you take charge and lead the experience for the other players. Preparing for your first game of the campaign